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<rss version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description></description><title>http://chronologicaliar.com/</title><generator>Tumblr (3.0; @chronliar)</generator><link>http://chronologicaliar.com/</link><item><title>GameBizBlog: Will Wright: More Than the Sum of his PR</title><description>&lt;a href="http://www.gamebizblog.com/gamebizblog/2009/04/the-visionary-behind-simcity-the-sims-and-spore-leaves-his-creations-behind-to-focus-on-other-areas-of-the-entertainment-wor.html"&gt;GameBizBlog: Will Wright: More Than the Sum of his PR&lt;/a&gt;</description><link>http://chronologicaliar.com/post/97400121</link><guid>http://chronologicaliar.com/post/97400121</guid><pubDate>Fri, 17 Apr 2009 20:48:31 -0700</pubDate></item><item><title>GameBizBlog: David Perry: Technology Will Prevail</title><description>&lt;a href="http://www.gamebizblog.com/gamebizblog/2009/04/david-perry-technology-will-prevail.html"&gt;GameBizBlog: David Perry: Technology Will Prevail&lt;/a&gt;</description><link>http://chronologicaliar.com/post/97400063</link><guid>http://chronologicaliar.com/post/97400063</guid><pubDate>Fri, 17 Apr 2009 20:48:14 -0700</pubDate></item><item><title>Nothing says Happy Easter like decapitation.</title><description>&lt;img src="http://25.media.tumblr.com/4w4Aa7cAom4zcq5zmlaoutbbo1_400.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://cakewrecks.blogspot.com/2009/04/lamb-entations.html"&gt;Nothing says Happy Easter like decapitation.&lt;/a&gt;&lt;/p&gt;</description><link>http://chronologicaliar.com/post/94973918</link><guid>http://chronologicaliar.com/post/94973918</guid><pubDate>Fri, 10 Apr 2009 15:14:16 -0700</pubDate></item><item><title>Gamasutra - Features - Unlocking Achievements: Rewarding Skill With Player Incentives</title><description>&lt;a href="http://www.gamasutra.com/view/feature/3976/unlocking_achievements_rewarding_.php"&gt;Gamasutra - Features - Unlocking Achievements: Rewarding Skill With Player Incentives&lt;/a&gt;</description><link>http://chronologicaliar.com/post/91943725</link><guid>http://chronologicaliar.com/post/91943725</guid><pubDate>Wed, 01 Apr 2009 09:40:05 -0700</pubDate></item><item><title>"Here comes an awkward metaphor: Mirror’s Edge (the delayed PC version of which was finally released..."</title><description>“Here comes an awkward metaphor: Mirror’s Edge (the delayed PC version of which was finally released last week) is hiding in the closet. Unsurprisingly, this only makes life difficult for it. For every moment it pretends to be an FPS, it feels wrong, and to any onlooker it’s visibly uncomfortable in this assumed role. If only it would cast off this sham and reveal its true colours – well, then we’d have a game proud of itself. Mirror’s Edge is a racing game, but it doesn’t have the courage to admit it. Be proud, ME. Tell the world what you are, cry it from those rooftops you spend so much time gallivanting across: “I AM A RACING GAME!””&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Alec Meer at Rock, Paper, Shotgun. He has perhaps one of the best takes I’ve read on &lt;i&gt;Mirror’s Edge&lt;/i&gt;, although I disagree with his conclusion.&lt;/em&gt;</description><link>http://chronologicaliar.com/post/73419290</link><guid>http://chronologicaliar.com/post/73419290</guid><pubDate>Mon, 26 Jan 2009 21:54:26 -0800</pubDate><category>games</category><category>electronic arts</category><category>mirror's edge</category></item><item><title>"Spell Check recommends replacing the word ‘videogame’ with ‘vomit.’"</title><description>“Spell Check recommends replacing the word ‘videogame’ with ‘vomit.’”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;And we wonder why videogames still have trouble swimming in the mainstream.&lt;/em&gt;</description><link>http://chronologicaliar.com/post/73417273</link><guid>http://chronologicaliar.com/post/73417273</guid><pubDate>Mon, 26 Jan 2009 21:40:00 -0800</pubDate><category>culture</category><category>games</category></item><item><title>I usually don’t watch TV. I did however JUST see this ad...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eNiFQa1JGh4&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/eNiFQa1JGh4&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;I usually don’t watch TV. I did however JUST see this ad for GameFly. It’s sort of atrocious. But I give the company props for its use of videogame iconography. (Also of note, since July 2008 GF has reduced its entry price from $8.95 to $6.95).&lt;/p&gt;</description><link>http://chronologicaliar.com/post/73413056</link><guid>http://chronologicaliar.com/post/73413056</guid><pubDate>Mon, 26 Jan 2009 21:16:00 -0800</pubDate><category>gamefly</category><category>advertisments</category><category>biz</category><category>games</category></item><item><title>Boom Blox, for Ages 60 and Up</title><description>&lt;p&gt;&lt;i&gt;Boom Blox&lt;/i&gt; was an unexpected Christmas miracle. It brought the whole family together—as its members fought for control of one of the household’s two remotes.&lt;/p&gt;

&lt;p&gt;As seen on TV, guided demos and on paper, &lt;i&gt;Boom Blox&lt;/i&gt; is a stupid idea. You could be cruising around Liberty City shacking up with ladies of the night or slinking past giant mechs as a geriatric soldier of fortune. Why would a game player waste her precious hours smashing up virtual Jenga towers? &lt;/p&gt;

&lt;p&gt;Most would choose not to. The game sold a mere &lt;a href="http://www.joystiq.com/2008/06/16/boom-blox-a-bust-at-retail-sells-only-60k-units/"&gt;60,000 copies&lt;/a&gt; at its debut (although anecdotally it performed well in the long tail). &lt;i&gt;Blox&lt;/i&gt; was a victim of marketing: How do you convey this game to the masses via cheesy video? You can’t. Because you have to play &lt;i&gt;Boom Blox&lt;/i&gt; to grasp its appeal, the game is easily dismissed.&lt;/p&gt;

&lt;p&gt;&lt;img src="http://i46.photobucket.com/albums/f150/chronliar/boom.jpg"/&gt;&lt;/p&gt;

&lt;p&gt;I dismissed it. I only gave it a second glance because Steven Spielberg was attached to the project.&lt;/p&gt;

&lt;p&gt;And because my parents got a Wii for Christmas.&lt;/p&gt;

&lt;p&gt;They don’t &lt;i&gt;really&lt;/i&gt; play games. In fact, they did their best to run a videogame-free household. Beyond one parental unit’s obsession with &lt;i&gt;Goldeneye&lt;/i&gt; and &lt;i&gt;Civilization&lt;/i&gt;, and the other’s obsession with electronic &lt;i&gt;Bridge&lt;/i&gt;, they abstain. So I raided my library for games that might get them hooked on their new system:&lt;/p&gt;

&lt;p&gt;&lt;i&gt;Mario Galaxy&lt;/i&gt;: No&lt;br/&gt;&lt;i&gt;Wii Sports&lt;/i&gt;: Yes&lt;br/&gt;&lt;i&gt;Raving Rabbids TV Party:&lt;/i&gt;: No&lt;br/&gt;&lt;i&gt;Tiger Woods All-Play:&lt;/i&gt; No&lt;br/&gt;&lt;i&gt;Boom Blox&lt;/i&gt;: A resounding yes.&lt;/p&gt;

&lt;p&gt;It was amazing. My brother, bored, tossed &lt;i&gt;Boom Blox&lt;/i&gt; in the Wii. Within minutes, my father was practically leaping from his seat to snatch the controller away. My mom was content to observe—at first. Soon she was offering unsolicited advice—commanding he pluck a particular block from the tower or blow up a certain bomb. Soon she too could no longer stand couch-side quarterbacking. &lt;/p&gt;

&lt;p&gt;The kids relinquished the controls and sat back to watch the pair bicker as they attempted to solve the game’s puzzles.&lt;/p&gt;

&lt;p&gt;When they found out they could play against each other, it was practically all they did for two days. Then they discovered they could instead work together—they’d be awake long past the hour the kids had retreated to their rooms, laughter and cursing ringing throughout the home.&lt;/p&gt;

&lt;p&gt;Word is they still play it. You might even call it love.&lt;/p&gt;

&lt;p&gt;So why isn’t there more software aimed at older players? Much of the drivel rolled out onto the Wii may be age agnostic, but that makes it neither accessible nor appealing to my parents. They both golf, but &lt;i&gt;Tiger Woods&lt;/i&gt; is too complicated—despite the All-Play moniker. They don’t understand &lt;i&gt;Raving Rabbids&lt;/i&gt;. And a games like &lt;i&gt;Wii Music&lt;/i&gt; and &lt;i&gt;Zelda&lt;/i&gt; hold no appeal. &lt;/p&gt;

&lt;p&gt;I don’t know what &lt;i&gt;Boom Blox’s&lt;/i&gt; secret is, but I’m glad that it has some legs. I do not the rents to give up gaming, but right now there’s nothing else to give.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/71490713</link><guid>http://chronologicaliar.com/post/71490713</guid><pubDate>Sun, 18 Jan 2009 23:44:28 -0800</pubDate><category>electronic arts</category><category>parents</category><category>videogames</category><category>boom blox</category><category>shameless</category><category>biz</category><category>culture</category></item><item><title>Not Dead, Yet</title><description>&lt;p&gt;Time was taken to sort the business. I’m back but am unsure what sort of unscheduled programming will run in the New Year.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/71491759</link><guid>http://chronologicaliar.com/post/71491759</guid><pubDate>Sun, 18 Jan 2009 23:20:00 -0800</pubDate><category>shameless</category></item><item><title>It is still up for debate whether the videogame industry is recession proof. It turns out writing...</title><description>&lt;p&gt;It is still up for debate whether the videogame industry is recession proof. It turns out writing about the games industry is not.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/68961676</link><guid>http://chronologicaliar.com/post/68961676</guid><pubDate>Wed, 07 Jan 2009 09:11:00 -0800</pubDate><category>shameless</category></item><item><title> Where To Ditch Old Videogames</title><description>&lt;a href="http://www.forbes.com/personaltech/2009/01/06/ditch-old-videogames-tech-personal-cx_mji_0106ditchgames.html?feed=rss_people  "&gt; Where To Ditch Old Videogames&lt;/a&gt;: &lt;p&gt;GameStop has long been the king of the used games market, but other options are cropping up.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/68752242</link><guid>http://chronologicaliar.com/post/68752242</guid><pubDate>Tue, 06 Jan 2009 10:05:00 -0800</pubDate></item><item><title> 'Gears Of War' Creator On Gaming's Future</title><description>&lt;a href="http://www.forbes.com/enterprisetech/2008/12/29/games-gears-bleszinski-tech-enter-cx_mji_1229games.html?feed=rss_people  "&gt; 'Gears Of War' Creator On Gaming's Future&lt;/a&gt;: &lt;p&gt;Epic Games’ Cliff Bleszinski chats about his inspirations and innovations.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/67370838</link><guid>http://chronologicaliar.com/post/67370838</guid><pubDate>Mon, 29 Dec 2008 14:05:00 -0800</pubDate></item><item><title> Mary Jane Irwin On Digital Media</title><description>&lt;a href="http://www.forbes.com/business/2008/12/14/digital-2009-predictions-sneakpeek_snkpk09_11_mary-janeirwin_digital.html?feed=rss_people  "&gt; Mary Jane Irwin On Digital Media&lt;/a&gt;: &lt;p&gt;Media companies will exploit our post-layoff depression by offering plenty of free entertainment.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/66213692</link><guid>http://chronologicaliar.com/post/66213692</guid><pubDate>Mon, 22 Dec 2008 04:24:00 -0800</pubDate></item><item><title> EA Sacrifices Workforce For Income</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/20/ea-games-closer-markets-equity-cx_mji_1219markets33.html?feed=rss_people  "&gt; EA Sacrifices Workforce For Income&lt;/a&gt;: &lt;p&gt;Videogame maker is trimming staff and secondary titles to bolster profitability.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65869390</link><guid>http://chronologicaliar.com/post/65869390</guid><pubDate>Fri, 19 Dec 2008 22:20:00 -0800</pubDate></item><item><title> American Apparel Gets Credit</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/19/american-apparel-credit-markets-equity-cx_mji_1219markets24.html?feed=rss_people  "&gt; American Apparel Gets Credit&lt;/a&gt;: &lt;p&gt;Stock jumps after the company announces loan extensions.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65810515</link><guid>http://chronologicaliar.com/post/65810515</guid><pubDate>Fri, 19 Dec 2008 14:19:00 -0800</pubDate></item><item><title> Electronic Arts Zaps Workforce</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/19/ea-games-layoffs-markets-equity-cx_mji_1219markets16.html?feed=rss_people  "&gt; Electronic Arts Zaps Workforce&lt;/a&gt;: &lt;p&gt;The video game maker will eliminate 1,000 jobs and close a development studio.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65776328</link><guid>http://chronologicaliar.com/post/65776328</guid><pubDate>Fri, 19 Dec 2008 10:18:00 -0800</pubDate></item><item><title> Lampooned By Its Own Petard</title><description>&lt;a href="http://www.forbes.com/facesinthenews/2008/12/19/laikin-lampoon-scandal-face-markets-cx_mji_1218autofacescan01.html?feed=rss_people  "&gt; Lampooned By Its Own Petard&lt;/a&gt;: &lt;p&gt;CEO of National Lampoon comically attempts to manipulate stock with chump change.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65720761</link><guid>http://chronologicaliar.com/post/65720761</guid><pubDate>Fri, 19 Dec 2008 02:53:00 -0800</pubDate></item><item><title> Everyone Needs a Rockstar</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/19/taketwo-gta-closer-markets-equity-cx_mji_1218markets42.html?feed=rss_people  "&gt; Everyone Needs a Rockstar&lt;/a&gt;: &lt;p&gt;Take-Two locks up creators of ‘Grand Theft Auto.’&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65694023</link><guid>http://chronologicaliar.com/post/65694023</guid><pubDate>Thu, 18 Dec 2008 22:53:00 -0800</pubDate></item><item><title> Investors Forgiving Of Oracle</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/18/oracle-software-database-markets-equity-cx_mji_1218markets51.html?feed=rss_people  "&gt; Investors Forgiving Of Oracle&lt;/a&gt;: &lt;p&gt;Business software company blames poor sales on strengthening dollar.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65687097</link><guid>http://chronologicaliar.com/post/65687097</guid><pubDate>Thu, 18 Dec 2008 21:53:00 -0800</pubDate></item><item><title> Apple's Invincible iPhone</title><description>&lt;a href="http://www.forbes.com/markets/2008/12/18/smartphone-mobile-growth-markets-equity-cx_mji_1218markets37.html?feed=rss_people  "&gt; Apple's Invincible iPhone&lt;/a&gt;: &lt;p&gt;Mobile phone shipments may decline in 2009, but the market for smartphones will likely grow.&lt;/p&gt;</description><link>http://chronologicaliar.com/post/65638610</link><guid>http://chronologicaliar.com/post/65638610</guid><pubDate>Thu, 18 Dec 2008 15:53:00 -0800</pubDate></item></channel></rss>
